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Lighting Artist

Company: Sperasoft

Job Location: Belgrade, City of Belgrade, Serbia

Job Type: FULL_TIME - (ON_SITE)

Date Posted: April 06, 2025

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Sperasoft seeks a highly skilled Senior Lighting Artist to bring expertise in crafting lighting scenarios for games that will be played by millions.   

If you are an experienced Senior Lighting Artist with a strong passion for creating visually compelling game environments, possess excellent communication and collaboration skills, and have a keen eye for detail, we invite you to join our team. Together, we will push the boundaries of visual excellence and deliver immersive gaming experiences to players worldwide. 

Responsibilities 

  • Design lighting that matches or exceeds art direction and client’s expectations and supports the look of other departments work in the best way 
  • Propose new ideas for realistic lighting schemes, relying on scene scenery, mood and art direction needs.  
  • Communicate with Art-Director and client representatives in terms of achieving work quality desired by the client  
  • Communicate with other teams to support lighting art needs required for target quality  
  • Support art style and mood with lighting  
  • Maintain a balance between visual quality and performance requirements  
  • Have the Art Director and Technical Director validate the quality of the lighting and make any changes that are requested  
  • Create and estimate tasks for Lighting Art team  
  • Verify lighting quality after changes from other departments and perform any necessary improvements  
  • Fix the lighting bugs filed by testers  
  • Optimize lighting to produce the best possible image quality, in accordance with the technical limitations of the engine  
  • Carry out all other related tasks  
  • Contribute to the team-oriented environment 

  • 3+ years of experience as a Lighting artist in the game industry with experience of performing senior or lead level tasks. At least one shipped title in the portfolio 
  • Extensive knowledge of color theory, lighting and composition  
  • Understanding of real-time and pre-rendered techniques  
  • Knowledge of UE4 lighting techniques, Knowledge of UE5’s Lumen, VSM and Nanite is a bonus. Familiarity with game engines, tools, pipelines and game development process 
  • Knowledge of any DCC tools (Maya/3ds Max/Blender) and other 2D/3D Art tools (e.g. Photoshop/Substance Painter/Substance Designer) useful in Lighting Art production 
  • Sense of initiative and proactivity  
  • Attention to detail  
  • Ability to give and accept feedback and adapt to changes  
  • Originality and resourcefulness when setting out solutions  
  • Self-motivation, good communication skills, and a great team-player attitude  

Would be a plus 

  • Experience in photography is an asset 
  • Experience in other areas of computer graphics is an asset 
  • Ability to create concept art  

  • Learning & development opportunities 
  • Exceptional private medical insurance plan 
  • Casual workplace environment; new renovation and relaxation area 
  • Friendly team and a family-like environment

Role Information: EN

Studio: Sperasoft

Location: Europe, Serbia, Belgrade

Area of Work: Art Services

Service: Create

Employment Type: Full-time, Permanent

Start where you are. Use what you have. Do what you can.

“Arthur Ashe”
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